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Pure Sky Striker Deck 2021

"Sky Striker" ( ( せん ) ( とう ) , Sentō, literally "Flash Sword") in the OCG, is an archetype that debuted in Deck Build Pack: Dark Savers and Nighttime Saviors in the TCG. Information technology includes the sub-classic "Sky Striker Ace".

Design

Appearance

The "Sky Striker" cards are made to look like suits of powered armor (in the example of the "Sky Striker Ace" Link Monsters), or various gadgets equipped to/born abilities of said armor, as with the Normal and Quick-Play Spells inside the classic.

Most of the cards of the classic too features some sort of serial numbers carved within them. The "Sky Striker Ace" armor's serial number starts with "Ten", while the other equipment's serial number (most visible in "Sky Striker Mecha" cards) starts with "S".

Etymology

The Japanese name of this archetype is taken from the Japanese proper name of "Sky Striker Ace" monsters, which is a pun. Information technology literally means "Wink Katana Lady", simply it is based on the homophonous word for "fighter aircraft", 戦闘機 sentōki. Autonomously from the "Sky Striker Aces", many members also take their names inspired by a Japanese word that has ki as part of its pronunciation.

English proper noun group Pun formation
Heaven Striker 戦闘 (sentō, "fighting") → ( せん ) ( とう ) (Sentō, literally "Flash Katana")
Heaven Striker Ace 戦闘機 (sentōki, "fighter aircraft") → ( せん ) ( とう ) ( ) (Sentōki, literally "Flash Katana Lady")
Sky Striker Mecha 戦闘機 (sentōki, "fighter aircraft") → ( せん ) ( とう ) ( ) (Sentōki, literally "Flash Katana Aircraft/Car")
Sky Striker Mecharmory ( せん ) ( とう ) ( ) + ( ) ( こう ) (kikō, "mechanism")
Sky Striker Mobilize ( せん ) ( とう ) ( ) + ( ) ( どう ) (kidō, "to start; to boot")

Playing Style

All Sky Striker Spells, with the exception of the Continuous Multirole and Field Area Zippo, cannot be activated while y'all control a Monster in the Primary Monster Zones and proceeds actress effects while you have 3 or more Spell cards in your GY. See the following table:

Spell Spell Type Outcome 3+ Bonus Upshot
Sky Striker Maneuver - Afterburners! Normal Target and destroy a face-up monster. Can destroy a Spell/Trap.
Sky Striker Maneuver - Jamming Waves! Normal Target and destroy a Set Spell/Trap. Tin destroy a monster.
Sky Striker Maneuver - Vector Blast Normal Transport tiptop 2 cards of both Decks to GY. Shuffle opponent's Actress Monster Zone Monsters into the Deck.
Sky Striker Mecha - Eagle Booster Quick-Play Target monster is unaffected past other effects this turn. It also cannot be destroyed by battle.
Heaven Striker Mecha - Hornet Drones Quick-Play Summon Sky Striker Ace Token. Token'southward ATK/DEF are 1500 instead of 0.
Heaven Striker Mecha - Shark Cannon Quick-Play Target and banish monster from opponent's GY. Can be Summoned to your field instead of banishing, but prevents it attacking.
Sky Striker Mecha - Widow Anchor Quick-Play Negate effects of targeted Effect Monster. Can accept control of target until End Phase.
Sky Striker Mecharmory - Hercules Base of operations Equip Equipped monster cannot attack direct, but can attack twice. If sent to GY: Shuffle 3 other different Sky Striker cards from GY into the Deck. Can draw 1 card when equipped monster destroys monster by battle.
Sky Striker Mobilize - Engage! Normal Add any other Sky Striker bill of fare from Deck to mitt. Tin can draw 1 card.

As you can come across, these furnishings are very powerful, allowing the "Sky Striker" actor to control the board with ease and dispatch any threat on demand. The search-and-draw power of "Appoint!" gives them the ability to repeatedly gain/regain advantage over an opponent and grab any effect needed, responding rapidly to changing Duels in a fashion few other Decks tin match. In addition, the "Heaven Striker Ace" Extra Deck monsters can search/recover more than "Heaven Striker" cards as needed, and typically give the histrion other bonuses for playing many Spells. They are designed to sit in the Actress Monster Zone without impeding the effects of the Spells, pregnant the only off-classic monsters the Deck plays are commonly simply handtraps. Of the higher up Spell cards, the most powerful are generally viewed to exist "Widow Ballast" for its massive amount of versatility, upshot negation and field control, and "Hornet Drones" for its ability to make the "Sky Striker Ace" monsters for free in any Deck, leading to it beingness Limited.

The other 2 Spells are designed to add farther consistency and recovery. The Field Spell "Sky Striker Airspace - Area Null" can excavate 3 cards from the Deck and add whatsoever Heaven Striker card at that place to the hand by sending a carte du jour the role player controls to the GY, useful for clearing the Principal Monster Zones or loading the GY with unneeded Spells. "Sky Striker Mecha Modules - Multirole" can ship a card the player controls to the GY to foreclose the opponent responding to Sky Striker Spell Cards/effects for the rest of the plow, which, in addition to the uses mentioned to a higher place, can send Expanse Zero to the GY, triggering its event to Special Summon "Sky Striker Ace - Raye" from the Deck, and it tin can Set Sky Striker Spells from the GY to the field in the End Phase up to the number of Sky Striker Spells activated that turn at the cost of banishing them when they leave the field.

The overall strategy of the Deck is thus patience, wearing downward opponents with repeated disruption and the mass recovery event of "Multirole", getting in large bursts of impairment when the field opens up. Thanks to "Multirole", the Deck has no bug catastrophe every turn with 3-4 Set Spells for disrupting the opponent, which can exist mixed in with powerful Traps similar "Solemn Strike" and "Infinite Impermanence". As noted, they have no problem getting a large advantage in cards, the majority of their successful Duels merely being converting that into a win with straightforward one-for-one trades.

For more information on the monsters, come across Sky Striker Ace.

Weaknesses

The "Sky Striker" Deck utilizes a copious count of Spells, which is this classic's core tenet. Equally as decisive for this Deck'south success is the maintenance of Spell resource and Special Summoning the "Heaven Striker Ace" Link Monsters. With all this in heed, in that location'due south boundless bill of fare counters that can put all these Deck directives in bank check:

  • Cards similar "Naturia Rosewhip", "Naturia Beast", "Armed Ninja", "Spell Canceller", "De-Spell", "Cloak-and-dagger Village of the Spellcasters", "Twin Twisters", "Anti-Spell Fragrance", "Magic Jammer", "Spell Shield Type-8", "Dark Ransom" and "Regal Society" can slow down or completely end the activation/effects of "Sky Striker" Spells and other support. Cards that can banish activated Spells instead of sending them to the GY can interdict the stronger furnishings of the "Sky Striker" Spells.
    • Furthermore, while "Dark Deal", "Terrible Bargain" and "Curse of Darkness" don't stop "Heaven Striker" Spell activations, they all punish the player directly with resource loss and LP damage. Annotation however, that unless discarded Spells and monsters are banished, they can either exist recovered more hands from the GY or the Spell count tin accumulate for the stronger furnishings of "Sky Striker" Spells.
  • "Cursed Seal of the Forbidden Spell" can permanently lock a specific Spell from being used for that Duel. This card can be peculiarly lethal to "Engage!", every bit this Spell is this Deck'southward master searcher.
  • "Droll & Lock Bird", "Ash Blossom & Joyous Spring" "Mistaken Arrest", and "Error" can stop "Engage!" "ROTA" and "Shizuku" from tutoring resources. Conversely, "Shared Ride" will crusade your opponent to gain resources themselves when you practice via the said iii cards. By a similar token, "Maxx "C"" (OCG simply) can also reward the opponent with manus resources via the Summoning of the "Sky Striker" Link Monsters and Tokens, such equally a "Sky Striker Ace Token" Summoned through "Hornet Drones".
  • "Ghost Reaper & Winter Cherries" can oust "Kagari", this Deck's principal attacking forcefulness.
  • "Ghost Belle & Haunted Mansion" and "Called by the Grave" can stop "Raye"'south GY recursion effect.
  • Cards similar "Think" and "Divine Wrath" can end "Raye"'s Tributing Quick Upshot.
  • "Spell Absorption" tin can balloon your LP against the "Sky Striker" player.

Finally, without Spells, the "Heaven Striker" monsters themselves start with average ATK, and with just 5 monsters composing the classic thus far (four being within the Extra Deck) along with many ways to keep the ATK-altering effects of "Kagari" and Shizuku" in check (e.g. cards that blackball spent Spells like "Macro Cosmos"), the monsters take issues getting over big monsters. Due to this and with only "Raye" equally the but Primary Deck monster thus far, "Sky Striker" Decks (namely pure-builds) need to run non-"Heaven Striker" monsters to in-part have access to other Extra Deck opportunities (such every bit generic Rank four Xyz Monsters.) Further, "Sky Striker" monsters under a Spell dearth are easily picked off via general bill of fare effect removal and can also be Tributed or used as Actress Deck material by your opponent.

Trivia

  • This deck is the antithesis of the "Fur Rent" archetype, in many ways:
    • This deck's main strategy requires having no monsters in Main Monster Zones to operate, while "Fur Hire" aims to fill up their Main Monster Zones instead.
    • This Deck was originally composed of only 3 monsters, and ten Spells, while "Fur Hire" originally had 10 monsters and 3 Spell/Traps in total. (Meanwhile some more "Sky Striker" Link Monsters and a "Fur Hire" Link Monster take been released.)
    • This deck had merely 1 Primary Deck monster until 2020. "Fur Hire" still has only 1 Extra Deck Monster.
    • Both are released in Dark Saviors.
    • This human relationship mirrors the relationship between the "Magical Musket" and "The Weather" archetype, which were released in Spirit Warriors.
Six Attributes
DARK DARK.svg Earth EARTH.svg Fire FIRE.svg Light LIGHT.svg Water WATER.svg WIND WIND.svg
/Assault Modes Scarlet Dragon Archfiend / Colossal Fighter Hyper Psychic Equalizer / T.Grand. Halberd Cannon Doomkaiser Dragon Arcanite Magician n/a Stardust Dragon
@Ignisters
Base forms
Evolved forms
Doyon
Night Templar
Doshin
Earth Golem
Achichi
Fire Phoenix
Pikari
Lite Dragon
Hiyari
Water Leviathan
Bururu
Wind Pegasus
Abracadabra Beasts
Summoners
(Normal Spell Cards)
Moonface the Silver
Silver Key
Leon the Lead
Lead Compass
Salamandra the Steel
Steel Lamp
Ouroboros the Bronze
Statuary Scale
Ekenas the Mercury
Mercury Hourglass
Aretos the Tin
Tin Spell Circumvolve
Aliens Overlord / Mother / Psychic Shocktrooper / Burglar / Warrior Mars / Telepath Ammonite / Dog / Grey / Child / Shocktrooper M-Frame Hunter / Hypno Skull
Altergeists Primebanshee / Multifaker / Kidolga / Fifinellag / Dragvirion / Memorygant / Pookuery Kunquery Hexstia Marionetter Meluseek / Fijialert Silquitous / Pixiel
Aromages Marjoram Cananga Bergamot Jasmine Rosemary Laurel
Attribute Boosters (500 ATK▲/400 DEF▼)
Link Monsters
(500 ATK▲/500 DEF▲)
Field Spells
(500 ATK▲/400 DEF▼)
Equip Spells
(400 ATK▲/200 DEF▼)
Witch'southward Apprentice
Wee Witch'southward Amateur
Mystic Plasma Zone
Sword of Nighttime Devastation
Milus Radiant
Missus Radiant
Gaia Power
Invigoration
Little Chimera
Duelittle Chimera
Molten Destruction
Burning Spear
Hoshiningen
Hip Hoshiningen
Luminous Spark
Elf's Light
Star Boy
Mistar Male child
Umiiruka
Steel Shell
Bladefly
Greatfly
Rising Air Current
Gust Fan
Attribute Knights Armageddon Dust Brushfire Dawn Shore Altitude
Attribute Reptiles Umbral Soul Raging Earth Firestorm Prominence Radiant Spirit Silent Abyss Destruction Cyclone
Attribute Sorcerers
(4/1500/0/Spellcasters)
Dark n/a Fire Calorie-free Aqua n/a
Aspect Spirits Luna the Dark Spirit The Rock Spirit Spirit of Flames Diana the Lite Spirit Aqua Spirit Garuda the Wind Spirit
Attribute Summoners Mystic Tomato plant Giant Rat UFO Turtle Shining Affections Mother Grizzly Flying Kamakiri #1
B.Eastward.S. Big Core Covered Cadre / Blaster Cannon Cadre Big Core MK-2 Big Core MK-3 Crystal Cadre Tetran
Bulwark Statues Abyss Drought Inferno Heavens Torrent Stormwinds
Beast Gear World Catapult Devilkong Motor Wolf / Trike Fox / Rex Convoy Ligeon Buggy Domestic dog n/a n/a Gyro Jackal
Charmers
Familiar-Possessed
Cataclysmic Charmers
Spiritual Arts
Familiar
Possessed Familiars
Dharc
Dharc
n/a
Greed
Meda Bat
n/a
Aussa
Aussa
Avalanching Aussa
Kurogane
Marmot
Nefarious
Hiita
Hiita
Blazing Hiita
Kurenai
Fox Fire
Inari Fire
Lyna
Lyna
northward/a
Hijiri
Happy Lover
n/a
Eria
Eria
Raging Eria
Aoi
Gigobyte
Jigabyte
Wynn
Wynn
Storming Wynn
Miyabi
Petit Dragon
Ranryu
Chrysalis
Neo-Spacians
Evolved forms
Contact Fusions
Evolved forms
Advanced Contact Fusions
Pantail
Night Panther
n/a
Nighttime Neos
n/a
Anarchy Neos
Mole
One thousand Mole
n/a
Grand Neos
northward/a
Nebula Neos
Larva
Flare Scarab
due north/a
Flare Neos
n/a
Magma Neos
Pinny
Glow Moss
Twinkle Moss
Glow Neos
n/a
Cosmo Neos
Dolphin
Aqua Dolphin
Marine Dolphin
Aqua Neos
Marine Neos
n/a
Chicky
Air Hummingbird
northward/a
Air Neos
n/a
Storm Neos
Lawmaking Talkers
(Link-3)
Decode
(Extended)
Transcode Powercode Encode Shootingcode Excode
Color Ninjas
Dragon Ninjas
Strike
Black
Senior Argent
n/a
n/a
Ruby
White
White
n/a
Bluish
Xanthous
Yellow
Cubic Vijam / Ruby-red Nova (Trinity) Dark Garnex Blade Garoodia Duza / Buster Gundil / Indiora Doom Volt north/a Geira Guile
CXyz Night Fairy Cheer Daughter / Mechquipped Djinn Angeneral Comics Hero Fable Arthur / Battleship Cherry Blossom / Zubaba Saikyo Full general Coach Lord Ultimatrainer Simon the Keen Moral Leader / Barian Promise N.As.Ch. Knight Skypalace Babylon
Dice Roll Archfiends Terrorking / Masterking Vilepawn Infernalqueen Desrook Darkbishop Shadowknight
Double Tributers
Effigies
Double Coston
Dark
The Trojan Horse
Earth
Flame Ruler
northward/a
Kaiser Bounding main Horse
Light
Unshaven Angler
due north/a
Whirlwind Prodigy
Wind
Dragonmaids
Human forms
Dragon forms
Chamber
n/a
Nurse
Ernus
Kitchen
Tinkhec
House
Sheou
Laundry
Nudyarl
Parlor
Lorpar
Dustons
(1/0/1000/Fiends)
Star Xanthous Cherry House / White Blue Dark-green
Elemental HERO
Fusion Monsters
(1 "HERO" + ane matching Attribute)
Escuridao Gaia Nova Chief The Shining Absolute Zero Great Tornado
Elemental Lords
Elementsabers
Umbramirage
Molehu
Grandsoil
Aina
Pyrorex
Malo
Phosphorage
Lapauila (Mana)
Moulinglacia
Nalu
Windrose
Makani
Empowered Warriors
Summoners
Dragonox
n/a
Terratiger
White Tiger
Arnis
Red Sparrow
Dragodies
Gold Dragon
Hydrortoise
Green Turtle
Ventdra
Bluish Dragon
Endymion Master Magician / Mighty Principal of Magic Magister Rogue Crusader / Reflection Magistus of Mastery Retainer
Entities Azathot Nyarla Cthugua North'tss Norden Hastorr
Fortune Fairies
Fortune Ladies
Ann
Dark / Past
Chee
World
En
Burn
Hikari
Light / Every
Swee
Water
Hu
Wind
Fur Hire Seal / Folgo Beat / Dyna Bravo Rafale Helmer / Wiz Donpa / Recon / Sagitta
Generaiders Hela / Harr Dovelgus / Jormungandr Naglfar / Loptr Mardel / Utgarda Nidhogg Frodi
Gizmek Orochi Uka Kaku Yata Okami Mikoto
Guardians
Weapons
(Equip Spell Cards)
Baou / Dreadscythe
Wicked-Breaking Flamberge / Reaper Scythe
Grarl
Gravity Axe
Ceal
Falling star Bow
Tryce
Twin Swords of Flashing Low-cal
Kay'est
Rod of Silence
Elma / Eatos
Buttefly Dagger / Angelic Sword
Invoked
(i "Aleister the Invoker" + i matching Attribute)
Caliga Magellanica Purgatrio Mechaba Cocytus Raidjin
Kaiju Radian Kumongous Dogoran Jizukiru / Mecha-Dogoran / Thunder King / Mecha-Thunder-King Gameciel Gadarla
Knightmare Iblee / Unicorn / Orcust / Idlee Cerberus Phoenix Gryphon Mermaid Goblin
Legendary Planets Dominicus / Jupiter / Saturn / Pluto Terra Firma Mars Venus / Uranus Mercury / Neptune northward/a
Masked HEROes Dark Law / Anki Dian Goka Koga Vapor / Acid Divine Wind / Boom
Magician Girls (Toon)
Dark
(Dragon Knight)
Drupe Apple tree Lemon Chocolate Kiwi
Magikey Clavkiys / Batosbuster / Ansyalabolas Garesglasser Transfurlmine Mafteal Vepartu Andrabime
Magistus Grimoire Crowley Goddess Ninaruru Flame Zoroa / Dragon Vafram Verre Cendrillon / Maiden Artemis Primary Endymion Saint Aiwass
Mirror Force Dark Quaking Blazing Radiant Drowning Storming
Monarchs
Mega Monarchs
Related "Monarch" Spell/Trap Cards
Vassals
Caius / Erebus
Caius the Mega
Tenacity / The First
Lucius / Eidos
Granmarg
Granmarg the Mega
Return
Landrobe / Samsara Kaiser
Thestalos
Thestalos the Mega
Erupt
Berlineth
Zaborg / Ehther
Zaborg the Mega
Strike / The Prime
Mithra / Edea
Mobius
Mobius the Mega
Awaken
Escher
Raiza
Raiza the Mega
Stormforth
Garum
Musical Djinns Maestroke Temtempo northward/a Melomelody Humhumming Muzurhythm
Mythyrian Numbers Djinn Buster Lion Heart / Ronin Raccoon Sandayu northward/a Sky Pegasus / Dragluon Abyss Splash / Crystalzero north/a
Nemeses Protos Keystone Flag Eschatos Umbrella Corridor
Number 10X
Number C10X
n/a
Umbral Horror Masquerade
Giant Hand
Giant Cerise Manus
Battlin' Boxer Star Cestus
Battlin' Boxer Comet Cestus
Star Seraph Sentry / Masquerade / Milky way-Eyes Tachyon Dragon
Archfiend Seraph / Neo Galaxy-Eyes Tachyon Dragon
Silent Laurels ARK / Ragnazero
Silent Laurels Dark / Ragnafinity
n/a
n/a
Odd-Optics Dragons Odd-Eyes / Pendulum / Rebellion (Overlord) / Persona / Phantom / Delusion / Performapal Metal Claw / Raging / Supreme Male monarch / Wing / Venom / Arc Pendulum / Advance / Wizard Gravity Meteorburst Saber / Lancer / Revolution / Pendulumgraph Absolute Vortex
Pendulum Magicians Stargazer / Timegazer / Xiangke / Timebreaker / Acrobatic / Dragoncaller / Harmonizing / Double Iris / Black Fang / Purple Poison / Performapal Angelic Dragonpulse Nobledragon Wisdom-Eye / Xiangsheng / Dharma-Eye / Performapal 5-Rainbow Dragonpit Oafdragon / White Wing
Prediction Princesses Astromorrigan Coinorma / Petalelf due north/a Tarotrei Crystaldine Arrowsylph
Resonators Dark / Synkron / Crimson Clock Flare / Crimson / Double / Internet Bulwark / Chain / Mirror Force Cosmos
Road Magic N/A Diastrophism Explosion Rays Alter Backflow Tempest
El Shaddoll
Fusion Monsters
(1 "Shaddoll" + 1 matching Attribute)
Winda Shekhinaga Grysta Construct Anoyatyllis Wendigo
Signer Dragons Red Archfiend / Blackness-Winged Life Stream Black Rose Ancient Fairy n/a Stardust
6 Samurai
Legendary Six Samurai
Undercover Six Samurai
Irou
Shi En
Doji
Yariza
Kizan
Kizaru
Kamon
Mizuho
Genba
Zanji
Enishi
Rihan
Yaichi
Shinai
Hatsume
Nisashi
Kageki
Fuma
Sky Striker Ace Raye / Zeke Kaina Kagari Roze Shizuku Hayate
Sushi Angels Spider Scroll Monkey Roll due north/a Garibel / Agaribel Tiger Gyre Dragon Roll
Synchro Warriors
Tuner Synchrons
Junk / Satellite
Junk / Satellite
Drill
Drill
Nitro / Jet
Nitro / Jet
Road
Route
north/a
Steam
Turbo
Turbo
Tenyi Spirits Vishuda Adhara Mapura Ashuna / Sahasrara Sthana Nahata
The Weathers
Canvas
(Continuous Spell/Trap Cards)
Aurora
Auroral
Snow
Snowy
Sun
Sunny
Thunder / Rainbow
Thundery / Rainbowed
Pelting
Rainy
Cloud
Cloudy
Timelords Vorpgate Kamion / Hailon Metaion / Lazion / Michion Sephylon / Sandaion Zaphion / Gabrion Sadion / Raphion
True Draco and True Rex All Calamities Lithosazim / Dreiath III Agnimazud / Ignis Rut Main Peace (Male monarch) / Metaltron XII Bahrstos / Dinomight Knight Majesty Maiden / Mariamne
Witchcrafters Haine Potterie Schmitta Edel / Madame Verre / Golem Aruru Pittore Genni
World Chalice Earth Legacy Beckoned / Ningirsu Chosen / Auram Lee Crowned / Ib (Priestess/Justiciar) Guardragon / Imduk / Almarduke
Yang Zing Taotie / Jiaotu / Yazi Bi'an / Zefraxi / Zefraniu Suanni Chiwen / Baxia / Chaofeng / Denglong Bixi Pulao
Yo-kai Girls Ghost Reaper & Wintertime Cherries Ghost Belle & Haunted Mansion Ash Blossom & Joyous Spring Ghost Ogre & Snow Rabbit Ghost Sister & Chilling Dogwood Ghost Mourner & Moonlit Arctic
ZW - Chimera Clad / Dragonic Halberd Ultimate Shield Phoenix Bow / Asura Strike Unicorn Spear / Lightning Blade / Leo Arms / Sleipnir Mail / Fenrir Sword / Pegasus Twin Saber / Sylphid Wing due north/a Tornado Bringer / Hawkeye Hook

Pure Sky Striker Deck 2021,

Source: https://yugioh.fandom.com/wiki/Sky_Striker

Posted by: riveraprattaking.blogspot.com

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